Game DeSign Portfolio
nastia.garachtchenko@gmail.com
THE QUADCADE PROJECT
I was a Project Manager, the Lead 3D Artist, and an Asset Behavior Developer on an 8-month collaboration between the University of Maryland Medical Center Shock Trauma Department and the MICA Game Lab.
I worked alongside Marco Cortes for this project.
Official Press Release Video
VR Sample Gameplay
MOROZKO
I was the Lead Developer on a small game made in Unity.
Art Assets by Andy Yuan, Level Design and Supplemental Scripting by Korben Dennis.
insert eventual itch.io here * A game by Andy Yuan, Korben Dennis, and Nastia Garachtchenko. Music by Kevin MacLeod.
TURNING TIDES
Lead Game Designer and Lead Artist on the table top board game, Turning Tides.
Created for the MICA Game Lab.
Scripting for Interactions
A small scene I put together in Unity using models I made in Maya 2018, and utilizing VRTK with SteamVR.
A unique interactive experience reflecting on the connection of memories to specific objects and feelings.
